10 REM COPYRIGHT 1987 - COMPUTE! PUBLICATIONS, INC. ALL RIGHTS RESERVED 20 DATA 0,0,0,127,192,0,127,192 30 DATA 0,126,0,0,127,0,0,119 40 DATA 128,0,115,192,0,113,224,0 50 DATA 0,240,0,0,120,0,0,60 60 DATA 0,0,30,0,0,15,0,0 70 DATA 7,128,0,3,192,0,1,224 80 DATA 0,0,240,0,0,120,0,0 90 DATA 60,0,0,30,0,0,12,255 100 DATA 102,102,100,102,102,100,102,102 110 DATA 100,102,102,100,102,102,100,102 120 DATA 102,100,102,102,100,102,102,100 130 DATA 102,102,100,102,102,100,102,102 140 DATA 100,102,102,100,255,254,100,238 150 DATA 238,100,251,190,100,238,238,100 160 DATA 251,190,100,238,238,100,251,190 170 DATA 100,238,238,100,255,254,100,250 180 PRINT"[147]":POKE53280,0:POKE53281,0 190 PRINTCHR$(142):FORD=1TO24:PRINT"":NEXT 200 PRINTSPC(5)"[213][196][201] COPYRIGHT 1987" 210 PRINTSPC(5)"[199]C[200] COMPUTE! PUBLICATIONS INC." 220 PRINTSPC(5)"[202][198][203] ALL RIGHTS RESERVED" 230 FORX=1TO15:PRINT"[145]";:NEXT 240 PRINTSPC(11)"[154]SPRITE FLIP DEMO[146]" 250 FORD=1TO2500:NEXT 260 POKE53280,0:POKE53281,0:PRINT"[147]" 270 PRINTCHR$(14)"[155]":V=53248:FORS=832TO958:READX:POKES,X:NEXT 280 POKE2040,14:POKE2041,13 290 POKEV+21,7 300 POKEV+40,5 310 POKE53277,3:POKE53271,3 320 POKEV,240:POKEV+1,202 330 POKE53276,1:POKE53287,1:POKE53286,6:POKE53285,2 340 POKEV+2,70:POKEV+3,202 350 PRINTCHR$(14)"[147][155]" 360 PRINT"[212]HIS MACHINE LANGUAGE ROUTINE WILL" 370 PRINT"MAXIMIZE THE POTENTIAL OF YOUR SPRITE" 380 PRINT"DATA. [201]T ALLOWS YOU TO FLIP SPRITES" 390 PRINT"VERTICALLY OR HORIZONTALLY. [212]HEREFORE," 400 PRINT"YOU CAN PRODUCE FOUR SPRITES FROM ONLY" 410 PRINT"ONE DEFINITION. [193]NIMATED SPRITES ARE" 420 PRINT"POSSIBLE WITHOUT USING VALUABLE MEMORY." 430 PRINT"[208][210][197][211][211] ([200])ORIZONTAL [207][210] ([214])ERTICAL [212][207] [198][204][201][208]" 440 GETA$:IFA$=""THEN440 450 IFA$="H"THENPOKE781,13:SYS49152:POKE781,14:SYS49155:GOTO440 460 IFA$="V"THENPOKE781,13:SYS49158:POKE781,14:SYS49158:GOTO440 470 GOTO440